The Teachings of Fiction: What Games Have Taught Me

When I’m not hiring and killing prostitutes, jacking and crashing cars, or ruthlessly gunning down helpless, disabled civilians due to a feckless overexposure to violent video games, I like to kick back, relax, and play some video games. It’s the perfect way to unwind.

But amidst these barbarian broadcasts urging all players to repeatedly stab everyone they meet in the face or heart, video games transmit an altogether different message. Saturating the minds of gamers with the most potent and dangerous weaponry known to man – knowledge.

Throughout my life I’m perpetually enlightened by a medium considered by many to be corrosive to the mind. There are studies relating gaming to the improvement of cognitive abilities, hand-eye co-ordination, logic, memory and multi-tasking. But in addition to these less tangible attributes, video games spray out facts like an edition of the Encyclopedia Brittanica thrown in a petrol powered wood-chipper.

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Nonsensical Desensitisation Sensationalism

Penetration – thrust at us from all directions.

We cannot bypass this piercing perforation.

Be it savage evisceration or venereal infiltration.

We cannot escape this cultural condemnation.

It makes you sick doesn’t it? Not my inadvertent verse, but the poison plague that coats our culture. The sex! The violence! It’s in the games we play. It’s in the music we hear. It’s in the TV we watch. It’s the reason this country’s gone to the proverbial pooches.

Sex and violence – makes you sick doesn’t it?

Actually no. No it doesn’t. Perhaps it should. But it doesn’t. Permeating our TV listing, consoles and radio-waves until we’re at saturation point, we absorb so much violence we don’t even know it’s there. A man could be strangled, seared, smothered and smouldered on my OLEDHD3D1080p screen and I’d barely process his passing. Why? Because we’ve been desensitised.

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